Research area includes natural interfaces enabling human-computer interaction without employing artificial control devices that users have to learn or train first in order to operate them effectively, involving speech recognition, natural language processing, facial biometrics, proactive documents, emotion recognition and interactive immersive graphics.

Most of the existing solutions in natural interfaces are limited to just a few selected phenomena of a surrounding environment, e.g. making several well-trained gestures, user faces in specific settings, spoken commands of a predefined set, specific body movements performed repeatedly, and so on. The challenge we take in DIIS is not only basic biometrics focusing on analyzing physiological or behavioral characteristics of human-computer interaction, but addressing in a comprehensive way all components of system users’ mental states, including their emotions, psychomotor performance, perception and cognition, self-esteem and behavior. We do that by exploring the “serious games” paradigm and developing interactive simulation scenarios with VR/AR techniques enabling various levels of user immersion.

The main areas of research conducted at the Department of Intelligent Interactive Systems are:

  • emotions in HCI,

  • digital documents,

  • visualization of information and phenomena,

  • digital libraries,

  • computer vision,

  • finite-state automata in natural language processing.


The department has been participating in numerous  PROJECTS funded by the European Union and the Polish Ministry of Science and Higher Education. .